![]() ![]() Status on addresing the G-PCC requirementsĮE4FE 13. Inter-prediction Exploration Model (Inter-EM) v3.0ĮE4FE 13.47 on spherical coordinate geometryĬorrections for V3C and V-PCC 1st EditionĮE4FE 13.47 On spherical coordinate geometry G-PCC performance evaluation and anchor resultsĬall for LiDAR and volumetric point cloud contentģD graphics renderer for the CfP on dynamic mesh compression Subjective verification test report for V-PCC V-PCC performance evaluation and anchor results Text of ISO/IEC CD 23090-31 Haptics CodingĮE 13.47 on spherical coordinate geometryĮE 13.44 on fine granularity slices (including scalability) Preliminary data set collection for AI experimentsĤ - Reference Software and Conformance for OMAF FUTURE: OF THE CAR AUTOMOTIVE BREAKTHROUGHS are an almost daily event, if you believe the press coming out of the car industry. Performance analysis of currently AI-based available solutions for PCC Guidelines for conducting AI exploration experiments for PCC Guidelines to use G-PCC for achieving best compression performances Usage of V-PCC for best coding performances Text of ISO/IEC 23090-28 CD Interchangeable scene-based media representations Perform explorations with respect to new technology trend areas within the scope of work.ĥ - Visual Volumetric Video-based Coding (V3C) and Video-based Point Cloud Compression (V-PCC)Ĭommon testing conditions for V3C video content coding toolsĩ - Geometry-based Point Cloud CompressionĢ8 - Interchangeable scene-based media representations.Solicit inputs from and engage in liaison with external bodies.Perform complexity analysis for representative sets of tools and algorithms.Establish complexity analysis criteria.Define, organize and conduct subjective assessment tests that assess the quality of 3D graphics coding-decoding algorithms.Analyse performance by core experiments.Establish performance analysis criteria.Provide source code implementation of proposed standards.Develop efficient coding-decoding algorithms for internally and externally defined 3D Graphics specifications and associated metadata.Cooperate with other standardisation bodies dealing with similar applications.Serve as responsible body within ISO/IEC for recommending a set of standards consistent with the area of work.Terms of reference: Coding of 3D data representations, computer generated or captured from the physical world, of 3D graphics objects and environments and integration of natural and synthetic audio, video and interaction information, with the following scope of work: The WG 7 addresses as well the integration of synthetic and natural content with interaction and user related information, resulting in a meaningful interactive, dynamic and, potentially, immersive experiences. Such representations include 3D graphics objects and environments. The WG 7 MPEG Coding of 3D Graphics and Haptics has as mandate to develop standards for coding of n-dimensional data representations, computer generated or captured from the physical world by using various modalities. ![]()
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